在制作了一些测试 golang 和 android kotlin 代码来尝试 socket.io 后,我将这些代码复制到我的项目的服务器和客户端应用程序中。
我与原始代码的唯一区别是由于必要而将套接字服务器启动作为 coroutine
运行,因为仅调用 startsocket
似乎本质上是一个阻塞函数。
更新后,我测试了代码是否仍然有效,并且确实有效。应用程序可以连接到服务器,应用程序也可以发送到服务器,并且iirc应用程序还可以接收来自服务器的发送。
当我重建应用程序时,服务器显示客户端已断开连接。现在,只有连接部分起作用。即使原来的应用程序现在无法发出,重建应用程序似乎也不再断开它的连接。客户端再次重复断开连接,但现在它悄无声息地发生,就像终端上只出现一条新连接的消息一样。在重复断开连接之前至少告诉客户端断开连接的一些原因。
如果我 go run
原始代码并将其与原始应用程序配对,则一切正常。我 go build
我的项目代码,但我怀疑这会影响socket.io。当我几乎没有改变任何东西时,我对为什么一切(大部分)都不再起作用感到束手无策。
这是我的 golang 代码:
package helpers import ( "flag" "fmt" "log" "net/http" socketio "github.com/googollee/go-socket.io" "github.com/googollee/go-socket.io/engineio" "github.com/googollee/go-socket.io/engineio/transport" "github.com/googollee/go-socket.io/engineio/transport/polling" "github.com/googollee/go-socket.io/engineio/transport/websocket" ) var alloworiginfunc = func(r *http.request) bool { return true } var ( port = flag.int("socket_server_port", 8000, "socket sckserver port") ) var sckserver *socketio.server const warning_tag = "warning" const alert_tag = "alert" const namespace = "notifications" const simple_tag = "simple" const room = "notif_room" func startsocket() { flag.parse() sckserver = socketio.newserver(&engineio.options{ transports: []transport.transport{ &polling.transport{ checkorigin: alloworiginfunc, }, &websocket.transport{ checkorigin: alloworiginfunc, }, }, }) sckserver.onconnect("/", func(s socketio.conn) error { s.setcontext("") fmt.println("connected:", s.id()) s.emit("notice", "new user connected") return nil }) sckserver.onevent("/", "notice", func(s socketio.conn, msg string) { fmt.println("notice:", msg) s.emit("notice", "have "+msg) }) sckserver.onerror("/", func(s socketio.conn, e error) { fmt.println("socket error:", e) }) sckserver.ondisconnect("/", func(s socketio.conn, reason string) { fmt.println("closed", reason) }) go sckserver.serve() defer sckserver.close() http.handle("/socket.io/", sckserver) http.handle("/", http.fileserver(http.dir("./asset"))) fmt.printf("socket sckserver serving at localhost:%d...n", *port) err := http.listenandserve(fmt.sprintf(":%d", *port), nil) if err != nil { log.fatalf("failed to start socket sckserver: %vn", err) } } func getsocketsrv() *socketio.server { return sckserver } func broadcasttotag(tag string, payload string) { fmt.printf("broadcasttotag tag: %s, payload: %sn", tag, payload) if sckserver != nil { broadcaststat := sckserver.broadcasttonamespace(namespace, tag, payload) fmt.printf("broadcaststat: %vn", broadcaststat) } else { fmt.printf("sckserver = niln") } }
这是我的 android kotlin 代码:
import android.util.log import io.socket.client.io import io.socket.client.socket import io.socket.emitter.emitter import java.net.connectexception import java.net.urisyntaxexception class sockethelper { private lateinit var msocket: socket private val onalertnotif = emitter.listener { args -> log.i(tag, "onalertnotif args: ${args[0]}") } private val onwarningnotif = emitter.listener { args -> log.i(tag, "onwarningnotif args: ${args[0]}") } private val onsimplenotif = emitter.listener { args -> log.i(tag, "onsimplenotif args: ${args[0]}") } init { try { msocket = io.socket("http://<local_ip>:8000/") }catch (e: connectexception) { log.e(tag, "socket connexc: ${e.localizedmessage}") }catch (e: urisyntaxexception) { log.e(tag, "socket urisynexc: ${e.localizedmessage}") }catch (e: exception){ log.e(tag, "socket exc: ${e.localizedmessage}") } } fun send(eventname: string, msg: string){ msocket.emit(eventname, msg) } fun open(){ msocket.on("alert", onalertnotif) msocket.on("warning", onwarningnotif) msocket.on("simple", onsimplenotif) msocket.connect() } fun stop(){ msocket.off() msocket.disconnect() } companion object{ const val tag = "sockethelper" } } class mainactivity : appcompatactivity() { private val sockethelper = sockethelper() override fun oncreate(savedinstancestate: bundle?) { ... sockethelper.open() } override fun ondestroy() { super.ondestroy() sockethelper.stop() } }
更新:
作为更新,我还将分享服务器端的 main.go,因为它可能对你们有帮助:
package main import ( "flag" "fmt" "log" "net" pb "github.com/<me>/<project_name>/api/proto/out" cmmHelpers "github.com/<me>/<project_name>/cmd/commons/helpers" "github.com/<me>/<project_name>/cmd/server/handlers" "github.com/<me>/<project_name>/cmd/server/helpers" "google.golang.org/grpc" "google.golang.org/grpc/credentials" ) func init() { cmmHelpers.DatabaseConnection() } var ( tls = flag.Bool("tls", true, "Connection uses TLS if true, else plain TCP") certFile = flag.String("cert_file", "", "The TLS cert file") keyFile = flag.String("key_file", "", "The TLS key file") port = flag.Int("port", 50051, "The server port") ) func main() { flag.Parse() lis, err := net.Listen("tcp", fmt.Sprintf("localhost:%d", *port)) if err != nil { log.Fatalf("failed to listen: %v", err) } var opts []grpc.ServerOption if *tls { if *certFile == "" { *certFile = "service.pem" } if *keyFile == "" { *keyFile = "service.key" } creds, err := credentials.NewServerTLSFromFile(*certFile, *keyFile) if err != nil { log.Fatalf("Failed to generate credentials: %v", err) } opts = []grpc.ServerOption{grpc.Creds(creds)} } mServ := grpc.NewServer(opts...) fmt.Println("gRPC server running ...") //some gRPC related boiler plate log.Printf("Server listening at %v", lis.Addr()) go helpers.StartSocket() if err := mServ.Serve(lis); err != nil { log.Fatalf("failed to serve : %v", err) } }
我已经找到了答案,但这是破坏性的。我完全放弃了 socket.io
并使用内置的 net
包所具有的内容。如果需要的话,我稍后会弄清楚如何实现 socket.io
的那些奇特功能。代码如下所示:
import ( "flag" "fmt" "log" "net" "os" ) var ( socket_port = flag.int("socket_server_port", 9001, "socket sckserver port") host = flag.string("host name", "localhost", "server host name") socketconnarr = make(map[string]net.conn) ) func startsocket() { listen, err := net.listen(type, fmt.sprintf(":%d", *socket_port)) if err != nil { log.fatalf("conn err: %s", err) os.exit(1) } defer listen.close() fmt.printf("socket sckserver serving at localhost:%d...n", *socket_port) for { conn, err := listen.accept() if err != nil { log.fatalf("accept err: %s", err) continue } socketconnarr[conn.remoteaddr().string()] = conn fmt.printf("socket client on: %sn", conn.remoteaddr().string()) go connwrite(conn, "socket server ack") go connread(conn) } } func connread(conn net.conn) { fmt.println("reading") buffer := make([]byte, 1024) bytesread, err := conn.read(buffer) if err != nil { log.fatalf("req err: %s", err) } fmt.printf("read %d bytes: %s", bytesread, string(buffer[:bytesread])) } func connwrite(conn net.conn, message string) { fmt.println("sending") conn.write([]byte("n")) //for some reason, this is very important conn.write([]byte(message)) conn.write([]byte("n")) }
然后在android端:
lifecycleScope.launch(Dispatchers.IO) { var response = "" try { socket = Socket(SERVER_IP, SERVER_PORT) writer = PrintWriter(socket.getOutputStream()) reader = BufferedReader(InputStreamReader(socket.getInputStream())) writer.println(socketInitMsg) writer.flush() while (true) { if (reader.readLine() != null) { response = reader.readLine() Log.i(SocketHelper.TAG, "response: $response") } } } catch (e: IOException) { Log.e(SocketHelper.TAG, "err1: " + e.localizedMessage) } catch (e: Exception) { Log.e(SocketHelper.TAG, "err11: " + e.localizedMessage) } }