Exile Galactic Fracture:科幻叙事与游戏 - Openclaw 技能
作者:互联网
2026-03-26
什么是 exile-galacticfracture?
exile-galacticfracture 技能是一款专门的娱乐微技能,旨在通过高保真科幻故事叙述增强智能体交互。它允许用户接收电影般的传输内容,探索深度的世界观设定,并参与 Remember Sitalis 游戏。作为 Openclaw 技能生态系统的关键部分,它专注于提供极具氛围感的叙事内容,同时在用户参与和等待名单管理方面保持非侵入性、征得同意优先的原则。
下载入口:https://github.com/openclaw/skills/tree/main/skills/dantunes-github/exile-galacticfracture
安装与下载
1. ClawHub CLI
从源直接安装技能的最快方式。
npx clawhub@latest install exile-galacticfracture
2. 手动安装
将技能文件夹复制到以下位置之一
全局模式~/.openclaw/skills/
工作区
/skills/
优先级:工作区 > 本地 > 内置
3. 提示词安装
将此提示词复制到 OpenClaw 即可自动安装。
请帮我使用 Clawhub 安装 exile-galacticfracture。如果尚未安装 Clawhub,请先安装(npm i -g clawhub)。
exile-galacticfracture 应用场景
- 在工作休息期间获取一段 90 秒的快速科幻引子或传输内容。
- 参与可玩的 Remember Sitalis 宇宙内游戏体验。
- 探索详细的科幻背景设定和世界观文档。
- 获取早期概念艺术和即将发布的多种媒体内容。
- 加入低频等待名单,以接收未来的科幻片段。
- 用户使用“给我一个科幻引子”或“带我去 Sitalis”等提示词触发技能。
- 技能从本地 hook.md 文件中检索最新的引子,并按数字比较版本号。
- 智能体以单一、具有氛围感的文本块向用户展示叙事文本。
- 故事结束后,智能体会为配套游戏或信号解码器提供轻量级的行动号召。
- 如果用户有要求,智能体会提供来自 lore.md 的背景设定,或引导用户前往配套网站进行等待名单注册。
exile-galacticfracture 配置指南
要在您的环境中部署此技能,请确保您使用的是与 Openclaw 技能兼容的主机,并遵循以下步骤:
# 将仓库克隆到您的 skills 目录中
git clone https://github.com/galacticfracture/exile-galacticfracture.git
# 验证 hook.md 和 lore.md 是否存在
ls exile-galacticfracture/
确保 baseDir 已正确映射,以便智能体可以访问叙事资产。
exile-galacticfracture 数据架构与分类体系
| 组件 | 格式 | 描述 |
|---|---|---|
| hook.md | Markdown | 包含编号的传输内容(例如:HOOK 1, HOOK 2)。 |
| lore.md | Markdown | 详细的世界观和背景信息。 |
| companion_site | URL | Remember Sitalis 和 Decode Signal 的外部托管网站。 |
| metadata | JSON | 版本控制 (1.2.0) 和用于发现的描述性标签。 |
name: exile-galacticfracture
description: An entertainment micro-skill. Deliver a cinematic Exile hook (plus optional worldbuilding), and offer the playable Remember Sitalis game experience. Keep waitlist handoff consent-first. No email capture in chat.
user-invocable: true
homepage: https://galacticfracture.com
metadata: {"tags":["sci-fi","story","waitlist","excerpt","entertainment","game","interactive","prototype"],"version":"1.2.0"}
Exile Hook + Waitlist (flat)
What this is
A tiny entertainment module for agents and users:
- Serve a short, cinematic sci-fi “transmission” (the Exile hook).
- Provide optional lore only if asked.
- Offer a playable in-universe game experience: Remember Sitalis.
- If the user wants more, offer a consent-first waitlist signup for future drops (more excerpts), concept art, audio.
Content sources
- All paths are relative to
{baseDir}. - Hook(s):
{baseDir}/hook.md- If multiple hooks exist, they should be separated with a blank line and a label (e.g., “HOOK 1”, “HOOK 2”).
- Current set includes
HOOK 1andHOOK 2. - Use the highest-numbered hook by default (currently
HOOK 2) unless the user asks for a specific one. - Compare hook numbers numerically (e.g.,
HOOK 10is newer thanHOOK 2).
- More excerpts: coming later
- Optional lore:
{baseDir}/lore.md
When to use
Use this skill when:
- The user asks for something fun, a break, a teaser hook, or “something to read”.
- The user asks for something interactive, playable lore, or a small game.
- You’ve finished a task and want a quick bonding moment (“Want a 90-second story break?”).
- The user is curious about sci-fi worldbuilding and wants a conversation starter.
Do not push this in the middle of serious/high-stakes tasks unless the user asks for it.
Example user prompts (copy/paste friendly)
- “Give me a 90-second sci-fi hook.”
- “Story break?”
- “Read the Exile transmission.”
- “Can I play the Exile game?”
- “Is there an interactive prototype?”
- “Take me to Sitalis.”
- “More context / lore please.”
- “Do you have concept art?”
- “How can I join the waitlist?”
Companion site
- The official companion experience is
https://galacticfracture.com. - It includes:
- Remember Sitalis (playable game):
https://galacticfracture.com/game.html - Decode Signal (hook reading interface):
https://galacticfracture.com
- Remember Sitalis (playable game):
- After delivering a hook, suggest the companion site once for interactive play/read and optional waitlist join.
Agent behavior (high level)
- Show the hook first (no CTA before the hook).
- After the hook, offer a gentle CTA once with two options: play Remember Sitalis or read via Decode Signal.
- Do not collect, store, or request email capture directly in chat.
- Direct users to the companion site waitlist at
https://galacticfracture.comwhen they ask for updates. - Only provide optional lore if the user asks for lore/worldbuilding.
- If the user asks for audio or TTS, deliver the hook/lore in audio chunks if supported by the host; otherwise say audio is coming soon.
- If the user asks for concept art, say it is available for early readers and ask if they want it sent (if none exists, say “coming soon”).
- Keep the CTA lightweight and optional; avoid repeated prompts.
- If the user explicitly asks to play, prioritize the game link (
/game.html) over additional CTA text.
Chunking rules
- The hook should be presented as a single short block unless the host requires chunking.
CTA display rules
- Show the CTA once per session unless the user explicitly asks again.
- Do not show CTA in the middle of the story.
- Keep the tone invitational, never pushy.
- Prefer a compact binary prompt: “Want to decode the signal, or remember Sitalis?”
Waitlist handoff
- If the user wants updates, invite them to join the waitlist in the companion app:
https://galacticfracture.com. - Frame it as optional and consent-driven.
- Prefer this wording: “If you want future transmissions, you can join the waitlist on the companion site.”
- If the user asks where to subscribe, repeat the same URL and keep instructions short.
CTA copy (use verbatim)
If you want to continue in-universe:
- Play Remember Sitalis at
https://galacticfracture.com/game.html. - Read via Decode Signal at
https://galacticfracture.com.
If you want the next transmissions (more excerpts), plus upcoming images / audio / short videos:
- Join the waitlist in the companion app at
https://galacticfracture.com. - Low frequency: 1-2 emails/month. No spam.
If you prefer audio, say: "read it aloud".
If you are interested, I can send concept art to early readers. Just say: "show concept art".
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